reference
Reference picture + material sample used for grass effects
Setup 1 light to create settings to give desired effect - tools - arrayed to cover entire roof of hangar
Created outdoor fairy light to desired specification - the cloned and placed along lining of roof as desired
Rendered to test (lots and lots of testing this is an overview)
Dragged out extremly large plane (scence floor)
Highlighted and detached required sections and applied grass material (shown previously)
Created atmosphere / moon lighting. 1 bulb - 1000% intensity - test rendered (many many mutilple times) to achieve aquired effect
Created complicated material using splat to show splats as reflections with desire to create water puddles
adjusted puddle sizes
test rendered
Along grass sections created barriers - then added fairy lights to travel down barrier (one fairy light arrayed
Showing array
Test rendering
LIGHTING TOWERS
Create cylinder
inset - bevel extrude so top is slightly narrower then base
Create box - rotate - position on pole as light casing arm pole
tools - array - rotation - 6 - 360'
Create cylinder
Take geometry of one end - bend towards base across single plane - this creates pinch
Place on to single supporting arm (previously array)
array with same settings
Add light to lamp centre - adjust light setting and array same settings as before
Created corrugated door for hangar - duplicated ready to animate
Showing surface texture (highlight every other vertex and push inwards)
Created duplicate hangar (shell no internal lights)
Placed in background
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