http://www.notarealthing.com/2010/09/skyfleet-and-texron/
Create cube
Add resolution using connect, pinch + inset
Select polygon + indent as shown below
Select roof - extrude -
Add geometry along roof using connect
Manipulate vertex to create curved roof
Creating roof inside
Create cube - change dimensions to slim cuboid - array for depth
Select all duplicates - tools - array - second direction
Create connecting beam (cube stretched) array in two directions at once (to connect all components of inside roof)
Third connection slopes to towards centre therefore requires two directional array to mid point
Then mirrored to complete
Move into position
Attempt 2
Walls - features
Create gengon - 6 sided - to taper
Clone and place into pattern as shown
Connect gengon's using bridge (select opposing polygons, bridge tool)
Extrude further as shown
Attempt 3
Before connecting using bridge - inset every side to give extra detail to joining parts
Extrude and connect as shown (shown next to previous attempt
Place onto wall - extend horizontal shafts - add extra cubes (cuboids) for detail
Replicate main feature of wall to add detail
Mirror to cover opposing wall
Back wall - cubes - stretched - inset one side - move ploygon in for indent as shown below - pair with clone - replicate across the back wall
detach roof - clone - place next to original
Select outside wall - extrude to line with roof
Crane
Create gengon - 6 sided - no taper - select bottom face - inset - extrude + repeat 5x
Create cage using same technique as cage for truck roof
Cube - inset all sides - remove unneeded polygons - bridge created gaps
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