First attempt - created flat ''joining'' surface to link wing. - failed
Second attempt - highlighted and removed polygons where wing would be placed. Manipulated hole to resemble wing outline. Bridge. Failed (bridge was twisted and untidy
Third attempt. Created moulding body - select cap polygon - bevel - repeat + manipulate bevel. Detached - adjusted position and scale
Re-attached using bridge. Elements overlap (wing mould enters fuselage without connecting directly)
Fuselage edited (vertex positions manipulated) to create flat surface for undercarriage
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